Here you may find the Master of Training's list of Warders and Trainees.
A book about promotions and related information lies before you.
Here you may find information about our training regime.
Here may be found the library of the Warder Yards.
Beyond this door you can find the leaders of the Gaidin.
Doors out to nearby locations in the Tower are behind you.
“How do I get started?”
- Read this page, it’s designed to get your feet wet.
- Take the Intro. Class. It will explain a lot about how the GT works, and it’s a Raising Requirement (RR).
- Check the Warder Yard (WY) FAQ to learn who's who and what's what.
- E-mail the Warder-Channeler Representative (WCR) for the latest issue of the Warder Eyes and Ears Report newsletter, in order to catch up with recent events and announcements.
- Keep in contact with your Mentor and ask questions (see below).
- Learn to navigate the Tower in and out of character (see below for a start).
- Keep in mind that the Grey Tower (GT) is VERY social. It's not just a center for creative writing based on WoT, it's also an online community. Feel free to contact people for simply chatting, role-playing, or help.
The Pecking Order of the Warder Yard, or “Whose sleeve you should tug on”
(see “On Males and Females” under “Manners and Etiquette” for female equivalent pronunciations):
- The Master of Arms (MoA)
- The Master of Training (MoT), Gaidin Captain (GC), and Warder-Channeler Representative (WCR).
- Gaidin
- Sa’ji’alantin
- Ji’alantin
- Drin’far’ji (you)
Mentors
To find out what the mentor system is about, pull down Mentor Listing from the Raising pull-down menu and then click "Mentor Information"
- Suggested topics for your interaction:
- Ask to be trained in wilderness survival, this will prepare you for the Survival Test (in-character raising test to become a Ji'alantin, see below for a description).
- Ask to be evaluated or trained for weapon skills.
Out of Character (OOC) Navigation:
Most of the links you'll need are provided by the pull-down menus of the Warder Yard on your left, or the GT Library links page. These are what the less obvious ones in the Warder Yard are for:
- The Member List, Biographies, and WoT Cultures are useful for understanding the backgrounds of your fellow trainees and those in higher rank. You can also use biographies of channelers in order to see whom you may want to be bonded to (writing style is a good indicator).
- The Bond Listing is useful for figuring out who is bonded and promised to bond (i.e.: who is taken). Someday you'll be listed there too! Promises are in-character agreements to bond later (usually after both characters are fully raised). E-mail the WCR if you have questions, for she makes bonds and promises official and governs this listing (and others associated).
- Artwork is useful mainly to orient your character (see below).
- The Rules, Schedules, and Punishment pages govern what your character (is allowed) to do. Your character can break these rules, but see the Punishments page for the in-character consequences.
- The Skills and Advantages menu is the hub of what qualifies your character and defines Warders from channeler characters. A certain amount of weapon skill points is required for each raising to the next training rank, so it is important to learn to grasp how the system works! See the Weapon Skills Info. Page first in order to understand the system, then the Member's Skills to see what a typical balance of skill looks like. Use the Weapon Skill Form to submit proof of earning skill to the Master of Training (MoT). The MoT governs this system, so e-mail him if you have questions.
- Advantages are supplementary to the Weapon Skill System, and optional. Read up on the Advantages Information page in order to understand how they flesh out your character’s attributes and describe his/her fighting style. Similarly, the Member's Advantages can demonstrate how certain characters choose to describe what their characters have mastered, and the form submits proof of you mastering these attributes to the Gaidin Captain (GC). The GC governs this system, so e-mail him if you have questions.
- The Warder Officers' Studies is the message board where you post visits to Officers. The board represents the four studies of the Warder Officers. Simply inform the relevant Officer if you report there, such as to request serving a rotation at the Citadel.
- The Hall of Sitters is only viewable to you. Do not post there! The GC will give summaries of its activities once a month in the Warder's Eyes and Ears for your benefit, but it is good to keep an eye on it yourself. The GC represents you there in votes and discussions, so e-mail him if you would like to participate in a thread.
- The Privy Council (PC) pages concern the advisory council of the Executive Council (EC). The Executive Council is composed of the four Officers: the MoA, the MoT, the GC, and WCR. The Privy Council is composed of Gaidin and Gaidar (non-Officers), Sa'ji'alantin, and Sa'ji'alantar. In brief, Sa'ji are Ji' who have been promoted above their peers because they have achieved above and beyond their requirements, and have the privilege of early entry into the Privy Council. Participation is optional, but if you plan to be involved in Warder Yard politics, or simply want the special privileges that come with being a Sa'ji, then the Privy Council is a good thing to be an active part of when you're raised to Ji'.
- The Warder Out of Character (WOOC) board is the center of news, announcements, and discussions out of character for the Warder Yard.
- The Warder Day to Day board is "grab bag" of in character interaction in the Warder Yard and among its members. It doesn't really take place in a specific area.
- Training, Sparring, and Evaluation boards are equated to the in character yards of the Warder Yard. This is where skill points are often earned.
- The Learning Ranks board is dedicated solely to you and your peers in the learning ranks. They can take place in the Warder Yard or the Novice and Soldier Halls (The serpentine building) or the Accepted and Dedicated Halls (the Outer Ring of the Tower).
- The Main Message Board (MMB) is the hub of out of character discussion of the GT. Channelers visit it more often, but specific Warder Yard issues are not always discussed there.
- The Day-to-Day (D2D) board, the big "grab bag" of in character interactions for the whole Tower.
- The Out of Tower (OOT) board is for short stories that take place outside of the Tower. Major Role Plays often occur out of the Tower, but have more extended stories. Similarly, the OOT is more "grab bag" than the Citadel, which is a specific place with slightly more extended interactions (see below).
- The Citadel is the Grey Tower's outpost on the edge of Tarwin's Gap. Ji'alantin receive combat training under unbonded Gaidin or Tower Guard supervision against live threats, experience surviving in the wild and other skills, and take shifts guarding. Trainee rotations last for one in character month (so OOC, you can post whenever you want). It is a medium-sized ongoing role-play that takes place out of the Tower. It is an honor to serve, especially if you're granted special permission as a Drin'. If you're interested in serving there, seek approval of a Warder Officer.
- The Band of Brothers Inn board represents interactions that take place in the favored pub and social gathering outside of the Tower in nearby Emmon's Field. At your rank, you can be punished for being caught sneaking out of the Tower to get there or back. But once there, you're not likely to be called on it. It's the best place for informal interactions in character.
- The Gardens are the favored area for romance and pleasant talks (also useful for practicing weapon forms!) This is another represented area of the Tower.
In Character Navigation: