Below is the decision of the Hall of Sitters regarding the creation and posession of angreal, sa'angreal, and ter'angreal, both IC and OOC. If you are daunted by the length of it, please keep in mind that the restrictions are not onerous, but that we the Hall are long winded. To get the point across correctly of course ;)
First that the ability to create angreal, and sa'angreal is not
allowed IC. OOC a member may petition to the First Seeker to have one added that
they "found" somewhere.
Ter'angreal use IC is agreed to be restricted to fully raised members
and officers, unless specific dispensation has been sought and
received OOC from the FS. The only exceptions being Indigo members and
aspirants, and those who have developed a related Talent with the
objects.
Creating ter'angreal of one's own is allowed IC for those with the
Talent, however any new or experimental objects should be approved
beforehand OOC through the First Seeker.
Basically this all points to a need for us to clarify more formally
the distinctions between OOC and IC use and creation of all objects of
the One Power.
Firstly, it needs to be clear that IC creation of ter'angreal should
be limited to those who have the Talent recognized to create them.
Secondly, possession and use of ter'angreal is only granted to fully
raised members and Indigo aspirants, and few others, at the will of
the First Seeker.
Third, any member who does not fit the criteria (IC rank or position)
must first seek approval OOC from the First Seeker before role playing
the use or creation of any ter'angreal or other objects of the One
Power."
Now, with this decision in mind, please submit a brief description of its appearance, purpose, and any special characteristics.
Below is a listing of all the objects made with the One Power currently located in the Grey Tower. If you would like to borrow, study or use any of the ter'angreal for whatever reason, you should email your request to The First Seeker. Also, please note that there are some wards around the Storerooms themselves. Finally, please note that not all of these ter'angreal are known about outside of the Indigo Ajah.
[Ter'angreal]
[Male Angreal]
[Female Angreal]
[ Male Sa'angreal]
[Female Sa'angreal]
[Power-wrought Objects]
Ter'angreal
The ter'angreal of the Tower are objects that have been created for a single, specific purpose. Other than those ter'angreal created very recently, when the technique was rediscovered, all ter'angreal were created in the Age of Legends and their functions are not always known. Please note that those objects listed below that are considered dangerous will be kept safely away from the others.
| Description
|
Function
|
Location
|
Origin
|
|
A golden sword with a red jewel in the hilt, which seems to
glow dully even with its own light.
|
When Fire is channeled into the jewel, fire issues from the
tip of the blade, then envelops the blade in fire, which is harmless to the
wielder. Also, when one is using the sword, the ter'angreal seems to fight
back, and try and keep the threads of fire coming into the blade, and it is
impossible to split your flows after you start channeling into it.
|
The Vaults
|
Created by Tukal Asha'man
|
|
A necklace, the delicate chain is shaped like a vine
wrapping around the wearer's neck. The amulet is carved to look like an
avendesora leaf, which is a metallic silver except for the clear crystal
center.
|
The necklace was designed for a Dreamer. When worn worn
during sleep it keeps a record of each dream which can then be accessed at
any time by a weave of Spirit directed into the clear crystal part of the
amulet. When this weave is placed through the ter'angreal a filmy white
smoke pours from the avendesora leaf. This smoke serves as the background
on which is played the dream.
|
The Vaults
|
Unknown / Family heirloom
|
|
Two ornately patterned and interlocking rings made from a
gold/silver alloy.
|
The rings act in the same way as a bond would. A warning must be
given though that the rings must be used between equals. The relationship
the rings form between a channeller and a non channeller is more permanent
and the rings cause the couple to be drawn together. Parting of such a
relationship can lead to insanity and possibly even death.
|
The Vaults
|
A jewelry shop in Baerlon
|
|
A necklace of silver butterflies that gradually gets smaller
until it clasps in the back. Each butterfly has wings carved of a clear
crystal and the largest butterfly in front has a body of crystal also.
|
When you channel Air and Fire into the wings of the largest
butterfly you get an effect similar to the Mirror of Mists--invisibility.
|
The Vaults
|
A jewelry shop in Baerlon
|
|
Reflective gray glass from outside the Tower, clear from the
inside, that fills the panes of stone columns of the Tower. Each pane can
be tinted darker with a slight weave of Spirit.
|
This glass provides structural support, protection from
siege and natural disasters, and enables Tower members to view the world
from the Tower without being seen themselves. The smooth gray stone pillars
that support the Tower would fall before power-wrought glass would crack.
|
Every window pane on the Tower Grounds, and the highest
ceilings in the Wheel and Serpent structures.
|
Created by Indigo Ajah using a rediscovered technique from
the Age of Legends
|
|
Water appears from nowhere at the top of the waterfall to
fall into mist and the Sinuous Lake where it disappears
into nothingness on the northern side. The waterfall itself is composed of
smooth stone and moss and is fused with the Gardens wall. The weave that
transports the water is a combination of saidin and saidar.
|
Apparently just for asthetics, it does add a mysterious
quality to the Tower Gardens.
|
In the Gardens, the southwest corner.
|
Created by the Indigo Ajah while building the New Tower.
|
|
A simple wooden flute which is ornately carved with vines
and leaves. It comes with a matching case, though the case serves only to
hold the ter'angreal itself.
|
The flute appears to act as an angreal and a ter'angreal at
the same time. It allows Jessica to form weaves much larger and more
intricate than she can unaided. It is activated by playing a song which
corresponds to the weave that you wish to perform. Still under study.
|
The Vaults
|
Illian
|
|
A medallion, in the shape of a falcon taking off into
flight. It is silver in color, mostly, but the eyes are two rubies set
deeply into the metal. It is worn around the neck from a silver chain.
|
Channelling Flows of Spirit into it allows the channeller to
communicate with wolves in the same fashion as Wolfkin. It doesn't provide
the other powers of the Wolfkin, however.
|
The Vaults
|
Elman's Creek
|
|
A statuette of a great Oak tree in full bloom. Very
artistically carved model roughly a foot and a half tall.
|
Effectively blocks a channeller from channelling any weaves
of Spirit. It does not affect the channeller's ability in any other way.
|
The Vaults
|
Created by Daimenin Asha'man
|
|
A small statue of a Pine tree nearly a foot tall. It is made
out of Cedar wood and the pine cones are tiny jewels which sparkle with
more than the normally refracted light.
|
The tree causes the bearer to fall into a deep sleep.
Further research shows that the subject is effectively blocked off from
Dreamwalkers' attempts to reach their dreams. If the subject themself is a
Dreamwalker it inhibits their abilities for the duration of their sleep. No
channeling is required. This object is very dangerous! The Pine must be
taken from the holder in order for him or her to wake. If not, then they
will never wake!
|
The Vaults
|
Created by Daimenin Asha'man
|
|
A pair of rings; one delicate and made of interwoven silver and the other a
thick plain band made of onyx.
|
When worn, simulates effects similar to that of a warder bond between the wearers
but with slightly less accuracy.
|
The Vaults
|
Tar Valon
|
|
A large contraption with eight visors hanging from it. The
visors are all in the insectoid style like that of Seanchan armor. One
visor is much larger and is connected by some strange silky filaments to
seven smaller versions of itself.
|
Used to create a 'mindscape' to interact with a patient's
subconcious.
|
The Vaults
|
Created by a team of men and women of the Indigo Ajah, based
upon anonymously submitted sketches.
|
|
A small grey cube of stone, otherwise unmarked.
|
Prevents the rotting sickness associated with saidin
from affecting a male channeller when saidin is channeled through
it. Increases rate of effect of the madness associated with the Taint;
limits the amount a channeller can use, though the channeller is not aware
of this limitation.
|
The Vaults
|
Mountains of Mist
|
|
A teardrop-shaped moonstone necklace pendant.
|
On the full moon, it allows non-Wolfkin to hear and speak to
the wolves.
|
The Vaults
|
Mountains of Mists
|
|
An ornately carved silver mirror.
|
Unknown, potentially very dangerous.
|
The Vaults
|
Unknown
|
|
An ivory bangle entwined with treefoil leaves.
|
While holding the One Power, if one sings a song, it allows
for Tree Singing. Only works for female channellers.
|
The Vaults
|
The Three-Fold Land
|
|
Small statue of a man and a woman holding hands
|
Allows an increase in channeling ability for mixed-gender
links.
|
The Vaults
|
The Three-Fold Land
|
|
A small chest studded with steel that contains the assembly of ter'angreal used for the Dreamwalking Class. One item is missing among them; a ring with symbolism from the Age of Legends around it. The records state that it appeared to be made of mother-of-pearl, yet there was something different about the nacreous gleam to it. The Indigo Ajah wishes to see this ter'angreal returned immidiately.
|
Enables a Non-Channeler to enter tel'aran'rhiod if worn against the skin during sleep.
|
The Vaults.
The nacreous ring is missing from the chest. Currently in Rienna Daccil Dunn's posession.
|
An assembled collection of varying origin, collected during the course of many years and deciphered after countless hours of research.
|
|
A polished stick of wood, about an arm in length and
thickness, but very lightweight. A branch with a single leaf grows out of
it making a "Y" shape.
|
Unknown
|
Vaults
|
Cairhien
|
|
A set of one silver necklace and one gold one.
|
Unknown
|
The Vaults
|
Andor
|
|
Two balls of light set in a stone statue of an ivory cat.
The balls of light are its eyes.
|
Unknown
|
The Vaults
|
Cairhien
|
|
An Aiel Dagger with a Dragon head engraved in the blade.
|
Cuts weaves like Spirit Blade.
|
The Vaults
|
The Three-Fold Land
|
|
A pouch of red glass beads
|
When shattered, they erupt and explode with intense force
and heat into fire. FRAGILE AND EXTREMELY DANGEROUS!
|
The Vaults
|
Grey Tower
|
|
A carving of the Dragon symbol of Lews Therin Telamon in the
War of Power. When channeled into with all five of the Powers, it begins to
glow.
|
Use Unknown
|
The Vaults
|
Grey Tower
|
|
A huge globe, at least ten feet in diameter, that hovers
over any surface, thus making it somewhat easy to move. It is made of an
unidentifiable metal that resembles crystalline heartstone.
|
Use Unknown
|
The Vaults
|
Grey Tower
|
|
A box, made out of some sort of thick paper, that holds many
sticks with blue tips.
|
When one blue tip is scraped upon the side of the box,
sparks fly. When raked harder along the box, the blue tip ignites into a
small fire that slowly consumes the stick.
|
The Vaults
|
Grey Tower
|
|
Pale yellow glass pear, four inches high, about half that
around.
|
Use Unknown, though it is known to be Healing related.
Considered dangerous for study.
|
The Vaults
|
Tear
|
|
Six foot high smoky grey crystal tree, with leaves that
match those of the Tree of Life.
|
Channeling various weaves will send the user into
Tel'aran'rhiod, occasionally without allowing them to return.
|
The Vaults
|
Grey Tower
|
|
Small crystal ball, with the image of a blood red wolf's head
captured within it.
|
Channeling all five powers into it will allow the user to
sense what, if any, violence has occurred in an area.
|
The Vaults
|
Mountains of Mist
|
|
A pyramid fading top to bottom from red to purple through
the rainbow.
|
When touched it will play seductive music. Theorized to be
used in a sa'sara dance.
|
The Vaults
|
Created by Amora Sedai
|
|
Two of the remaining ter'angreal torches from the Blue Hall
prior to the Breaking of the Tower. Black handles, iron bands circling the
top. When ignited with fire a blue flame will burn until the weave ceases
or is untied.
|
A light source, and decoration.
|
Storerooms, used as lighting
|
Created by Amora Sedai
|
|
A finely made necklace of firedrops and sapphires set in
gold. The gems emanate an unearthly glitter in the sunlight.
|
The wearer can sense a male channeling saidin, and the direction he is in.
|
The Vaults
|
Created by Dedicated Calidius
|
|
A pair of spectacles with a plain silver frame.
|
Enhances the wearer's vision as if they held the source.
This effect is activated by a small weave of spirit and lasts for one hour.
This effect can not be used more than once a day or the weave will be
ruined.
|
The Vaults
|
Created by Daimor Asha'man
|
|
Plain bone dagger with the crude engraving of a half-crescent moon upon the flat of the blade. The whole of the dagger is smooth, rounded, and dull, completely useless in battle, with the outward appearence of an almost childlike carving.
|
Though use of the dagger is limited, it can be very helpful in dire circumstances. It was created out of love to protect the maker's desendents from shadowspawn, though the exact extent of its powers have not been tested it is known to hide the holder from lower level shadowspawn (i.e. Trollocs) as long as the user does not draw attention to him/herself. Any form of channeling, battle, speech, or fast movement could be enough to offset the dagger's usefulness.
|
In the possession of Sulinn Ailyana
|
Ancestor of Sulinn Ailyana
|
|
A silver man's ring with a small amber set into it, with the words "To walk in memory and dream" inscribed inside the band in the Old Tongue.
|
The ter'angreal, discovered by Jerid Walker when he was a Soldier, is believed to view events of the past, or give an impression of them in a dreamlike state. It is activated with a flow of Spirit and Water, and when in use the amber glows softly. Research indicates that it may be linked to certain Portal Stones, but is unclear in what way.
|
In the possesion of Jerid Walker
|
Discovered by Jerid Walker in an empty and unused study in the Grey Tower
|
|
A beautifully carved quarterstaff 6’4” (190cm) in length. It appears to be made out of cinnabar-colored, aged wood. It is unbreakable by physical means and weighs only a quarter of what it should for its size.
|
The staff has the ability to break even granite if Spirit and Earth are channeled into it or can be used to strengthen stone that has weakened at a fraction of the One Power one would use while Earth Singing. Channeling any other powers into the staff will cause intense pain to the Channeler and/or wielder. Contact with the staff for any time longer than an hour ensures that one will be able to tell where the staff is at all times in the same fashion as one would with a weave of Tracking or Finding. The effect fades after a matter of days, but the longer one wields the staff, the longer the effect.
|
The Vaults
|
Created by the Liam "Earthwind" Dakred
|
Male Angreal
This is the male angreal section of the storeroom -- the
objects here enhance a channeler's strength in saidin. When using an angreal,
a channeller can do things that would normally be far beyond their abilities.
Though rumoured to exist, there are currently no angreal that are
useable by both men and women.
Back to Top
|
Description
|
Use
|
Location
|
Where Found
|
|
A small figurine about five inches in height. Black type of
marble, but it changes to an almost milky colour when channeled into it. In
the figure of an unclothed woman with long hair reaching long past her
shoulders down her back, wearing a shawl wrapped around her shoulders.
|
Increases ability by unknown amount
|
Fifth Vault
|
Grey Tower
|
|
A small crystal ball, about 5 inches in diameter.
|
Increases ability by 10%
|
Fifth Vault
|
Grey Tower
|
|
A man's ring made of green jade, with intricate gold leaf pattern. Is usually attached to a silver chain when not worn.
|
Increases ability by 15%
|
On Jerid Walkers person
|
Found by Jerid in Camelyn
|
|
5 small globes, each about 3 inches in diameter. One for
each Power, and only for that power. Colours: Red (Fire), blue (Water),
brownish (Earth), clear (Air), and black (Spirit).
|
Increases ability in specific One Power area.
|
Fifth Vault
|
Grey Tower
|
|
A cube, about two inches square, carved like a die. Similar in
texture to aged ivory.
|
Increases ability by 25%, but has never been fully tested.
|
Fifth Vault
|
Tear
|
|
Small belt buckle, shaped like a hawk, made of black metal.
The hawk's eyes are a lighter metal and seem to glow when the angreal is
being used. Heavier than it looks.
|
Increases ability by 20%
|
Fifth Vault
|
Tear
|
|
Smooth oval stone, made of a translucent white material. In
some lights, a face can be seen seemingly within the stone.
|
One of the more powerful angreal.
|
Fifth Vault
|
Grey Tower
|
Female Angreal
This is the female angreal section of the storeroom -- the
objects here enhance a channeler's strength in saidar. When using an angreal,
a channeller can do things that would normally be far beyond their abilities.
Though there are rumours of angreal that can be used by both men and
women, these remain unconfirmed.
Back to Top
|
Description
|
Use
|
Location
|
Where Found
|
|
A small gold women's ring with a gold flower on top with a
diamond as it's center.
|
Increases ability 100%
|
In the possession of Chyane Sedai
|
White Tower
|
|
A pouch of crystal balls, each about 3 inches in diameter,
one for each Power. Colours: red (fire), blue (water), clear (air), black
(spirit), and brownish (earth). The one for each Power works only for that
Power.
|
Increases by an unknown amount for each specific Power
|
Fifth Vault
|
Grey Tower
|
|
A strand of pearls, made to be worn in the hair, with a
medallion of the ancient symbol of Aes Sedai hanging from it.
|
Increases by an unknown amount
|
Fifth Vault
|
Grey Tower
|
|
A pendant in the shape of a bright blue (similar to topaz)
dolphin. On a leather cord.
|
Increases channeling by 30%.
|
Fifth Vault
|
Tear
|
|
Disc, 4" across, made of black and white marble. In the
centre there is a small hole, and 5 small ships sail around the disc.
|
Increases channeling about 45%
|
Fifth Vault
|
Tear
|
|
Statue of a woman kneeling with arms up stretched. Made of a
mottled purple and blue stone. Six inches high.
|
Increases channeling ability 25%.
|
Fifth Vault
|
Grey Tower
|
Male Sa'angreal
This is the male sa'angreal section of the storeroom -- the
objects here enhance a channeler's strength in saidin even more than
the angreal do. With these objects, even the most unlikely ideas can
be brought to fruition.
Back to Top
|
Description
|
Use
|
Location
|
Where Found
|
|
A gold ring engraved with the Fang, around which are enameled the swirling colors of the seven Ajahs. All edges are raised so that it may be used as a Seal.
|
The M'hael's personal signet ring. Exact strength to be decided at a later date.
|
On the M'hael's person.
|
The ring itself is a Sa'angreal from the Age of Legends which had been found in the Vaults. The Flame, Fang, and enamel were aded at a later date.
|
|
An Aiel spear with an aligned haft and blade. The haft,
which appears to be made of wood, has a dragon carved winding around it
with its head appearing on the blade of the spear. The carving seems to
burn with fire running along it when channeled through.
|
The angreal increases channeling power by approximately 70%
except fire which is increased by approximately 150%.
|
Sixth Vault
|
The Three-fold Land
|
|
Green and blue mottled stone cylinder, carved to resemble a
coil. The cylinder is hollow, although it is strangely difficult to actually
insert an object into the coil.
|
Unknown amount of increase.
|
Sixth Vault
|
Grey Tower
|
|
It is a foot long, ordinate, black rod.
|
Increases strength 50% to 75%, also increases ability in Air
and Water
|
Sixth Vault
|
Grey Tower
|
|
A large globe, about 2 feet in diameter.
|
Increases ability by 100%
|
Sixth Vault
|
Grey Tower
|
|
A statue of a male Aes Sedai, about 1 foot tall
|
Increases ability by 60%
|
Sixth Vault
|
Grey Tower
|
Female Sa'angreal
This is the female sa'angreal section of the storeroom --
the objects here enhance a channeler's strength in saidar even more
than the angreal do. With these objects, even the most unlikely ideas
can be brought to fruition.
Back to Top
|
Description
|
Use
|
Location
|
Where Found
|
| A gold ring engraved with the Flame, around which are enameled the swirling colors of the seven Ajahs. All edges are raised so that it may be used as a Seal.
|
The Amyrlin's personal Signet ring. Exact strength to be decided at a later date.
|
On the Amyrlin's person.
|
The ring itself is a Sa'angreal from the Age of Legends which had been found in the Vaults. The Flame, Fang, and enamel were aded at a later date.
|
|
A pink crystal rose, with a tiny 'dewdrop' of diamond, approximately
one foot long. When used, the 'flower' of the rose glows with a deep red
light.
|
Increases by unknown amount
|
Sixth Vault
|
Grey Tower
|
|
A detailed figurine of a woman with long hair, head tilted up,
and eyes closed. Her hands are held out above her, fingers spread
|
Strength Unknown
|
Sixth Vault
|
Saldaea
|
|
A golden necklace and a silver one, both with the ancient
symbol of Aes Sedai hanging from it.
|
Strength Unknown, deemed unsafe to use
|
Vault Seven
|
Grey Tower
|
|
A golden ring and a silver one, both engraved with the
ancient symbol of Aes Sedai.
|
Strength Unknown, deemed unsafe to use
|
Vault Seven
|
Grey Tower
|
|
A ring of black metal, about 3" across, in the shape of
a snake biting it's tail, like the Aes Sedai ring but meaner and more
sinister looking.
|
Increases channeling ability by 60% or more.
|
Sixth Vault
|
Tear<
|
|
A little bracelet of silver and small tear shaped garnets.
|
Increases ability by 58%
|
Sixth Vault
|
In the Grey Tower Library
|
Power-Wrought Objects
This section is for objects created with the Power that
don't fit well into the other categories, such as cuendillar and power-wrought weapons.
Back to Top
|
Description
|
Special Information
|
Location
|
|
Fourteen-inch goblets, with careful etching along the rim
and base. Set of six.
|
Cuendillar
|
Vaults
|
|
Large, green, oval-shaped platter, with image of a boat on a
sea at storm.
|
Cuendillar
|
Vaults
|
Back to the Indigo Ajah - Back to the Grey Tower
|