A Wheel of Time Roleplay

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Welcome to the Grey Tower, traveler!

The stories told in this community seem to occur in a portal world from the classic Wheel of Time novels, although the people who populate it are certainly unaware of this fact. Therefore, there are some differences between our reality and the one everyone is familiar with that should be taken into consideration when creating a character.

Tarmon Gai’don has yet to occur, and if this world has a Dragon Reborn, he has not yet played his part in the war to come.

Roughly two hundred years ago, a group of runaways from the White and Black Towers banded together to create a new Tower, which they dubbed the ‘Grey’ Tower. They built their Tower on the northeastern tip of the lake Somal in the Mountains of Mist north of Manatheren. Since that time, the nearby village of Elman’s Creek has expanded and turned into the now-thriving city of Hama Valon.

Nation lines in this world remain as they are in the map on the inside cover of every Wheel of Time book. The Seanchan have taken Falme and much of Toman Head, and have even been so bold as to make attacks on our Tower, but have not yet successfully subjugated any free nation. Although familiar noble Houses populate our capitals, unfamiliar faces grace their thrones. The White and Black Towers stare at each other across the breadth of the Caralain Grass, and Salidar remains a little-known, but still adamant, rebel presence in Altara.

Saidin has been cleansed for a little over one hundred and fifty years, and as such, male channelers are beginning to be more acceptable to the people of this world. Women have much more freedom, and are encouraged to train in the Warder Yards as much as any man would be.

Please note that if you are an old member returning, your character’s story may not exactly match up to these details. That is absolutely okay- please contact admin if you have any questions.


Some other important notes about character brainstorming:

  • Do not use major Wheel of Time names for your character name (but you can use House names, such as Damodred, Trakand).
  • Similarly, your character cannot be related to or know any major Wheel of Time characters (for two reasons: 1) because they generally don’t exist in this world, and 2) because we would like to respect Robert Jordan’s works and leave his characters in peace).
  • Be realistic. Unless you are transferring from another site (see below), your character will be just starting out in life. They might be a noble, but not the Head of their House; they might be a Wisdom, but not a prolific and powerful channeler.
  • Leave room for development. Blocks, challenges, pitfalls provide excellent roleplay opportunity. Your character does not have to stay as written in your biography, but it’s a good starting point.
  • Above all, enjoy your character. Make a person who will be fun for you to roleplay, and for others to roleplay with.
  • That’s all!

Now you’ve read through all that, there are three possible character creation paths for you to take:

 

Create a
New Character
Return From
Retirement
Information for
Transfer Characters

Welcome to GT3!

About the Grey Tower
In preparation for the Final Battle, Tarmon Gai'don, when the forces of good and evil will fully and finally come face to face, both Asha'man and Aes Sedai, with their warders by their sides, have banded together in the Grey Tower to prepare and to fight the Shadow where ever it may be found in the here and now..